MAYA EXPORTER

BitCake Exporter

A tool designed to improve the life of the Maya Animator.

View the Project on GitHub

BitCake’s Maya to Engine Animation Exporter

BitCake Exporter is a tool designed to improve the life of your Maya Animator.

It does that by automating a lot of tedious small tasks that eat up a lot of time that could’ve been better spent elsewhere. Yeah, that’s right, we take care of the boring stuff so you can keep animating!

This is a generic Maya tool that works with any engine that supports .fbx files. (Don’t try to use it on RPG Maker)

BitCake Exporter will

You can also…

BitCake Exporter is the tool you never knew you wanted!

Because we love you all so much and we hate when things do not get explained, we’ve made some tutorial videos on how to use this tool! Oh and btw, this video was made using real-world assets of our next game: DeMagnete! Se we’ll trust you don’t go around leaking it to Kotaku! ;)

Videos

How to Install:


How to use the basic functions of the plugin:


Using the Timeline Options and the Ignore Bake on Joints feature:


Exporting Mesh options and Deleting Joints:


Documentation Page

With installation and usage instructions.

Get it now!


Found a bug? Got a suggestion?

Open an issue!